![]() ![]() It isn’t common to find, but when you do, you’ll see what we mean. ![]() This seems to either intimidate or slip by most designers which is a shame because the experiential difference in playing a game where you ‘discover’ the plot, the objective, and ultimately choose your final result is so much more enjoyable for participants. Instead, we’re yearning to see more escape rooms develop their stories IN the game itself. Again, in Speakeasy we have a story fully revealed at the beginning with the context, the characters, the mission and what will happen if you achieve the end result…all we had to do was go through the motions of doing it. Where a little more attention could’ve been, was the common lament we always have… story development. All of these combined together made for an above average level of immersion. We also enjoyed the background soundtrack and type of lighting used throughout the experience. The puzzles were in theme, the props were in theme, and the story was well suited to the set design and atmosphere. Everything kept in theme which we enjoyed. Speaking of immersion… having already praised the atmosphere, let’s talk about some of the other impressive aspects of Speakeasy’s immersion. Although the atmosphere of a room technically falls under the category of immersion, it’s been our experience that high quality design choices often leads to a good atmosphere and that’s exactly what we found in Speakeasy. We also enjoyed how the smaller room size of Speakeasy was well insulated from sound distractions of neighbouring rooms, while at the same time being designed for maximum space usage. Dark wood décor, brass handled beer taps, and authentic props, all of which made the experience as authentic as one would hope. The room quality of Speakeasy was impressive and probably our favorite if we really had to choose one aspect. Aside from a cool, mini, escape game in their lobby, nothing in particular stood out as needing improvement or exceptional…all in all it was a good start and we were ready to tackle the first of two games….The Speakeasy! Each lobby was well furnished with couches, snacks and drinks available for purchase, and some younger but enthusiastic staff who always had a smile on their faces. Yup that’s correct, they have two smaller separate lobbies which is an interesting feature and most likely the result of their company occupying two mall units which were eventually combined into one. ![]() With an all glass exterior it was easy for us to see the large crowds lined up inside one of their two lobbies. Their location is in a large outdoor mall so it’s quite easy to find, and as you’d expect they reap the benefits along with it including tons of parking, lots of nearby food & attractions, and easy to read signage. Our fifth (and second to last) company while touring Detroit was Escape Room Novi. ![]()
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